GENERAL  AGILITY  TRAINING  CONCEPTS:
Ten tips to help keep you on track
 


1. Use Positive  methods - Your dog should never have to be worried 
about being corrected on the agility course.  Concentrate on getting 
and rewarding the behavior you WANT, and simply ignore 
unwanted behavior.   KEEP AGILITY FUN !!!

  2. Teach your dog to enjoy  food, toys AND game playing as a reward. 
In general, use food rewards when you want your dog to STOP,  a thrown
 toy when you want him to move away from you or ahead of you, 
and game playing when you want him to focus back on you. 
  KEEP AGILITY FUN !!!

  3. When teaching anything new, introduce it in small increments and find 
ways to help your dog succeed.   KEEP AGILITY FUN !!!

  4. Keep your criteria absolutely clear. Have a picture in your mind of how 
the behavior should look, and don't reward for anything less. Rewarding a 
performance that is "almost" right will only confuse your dog. Imagine your 
first mathematics lessons. If the question was "What is 2+2 ? ", and you 
answered " 3", how much would you have learned if the teacher had 
responded " Close enough! " ?   KEEP IT HONEST!
       KEEP AGILITY FUN !!!

  5. Keep your training sessions short!  If working in a group of 6-8 dogs, 1 hour
 is plenty of time.  When working alone, 5 or 10 minutes is usually enough.
  Always stop when the dog still wants MORE!   KEEP AGILITY FUN !!!

  6. Train each obstacle until your dog is confident, fast, and focused in his performance
       of that obstacle.  Never be afraid to back up a step or two in your training if your dog
       is having trouble.   KEEP AGILITY FUN !!!

   7. If your dog is not feeling well, is lame or for any other reason doesn't want to play the
       game,  either fix the problem before training or don't train at that time.  KEEP
       AGILITY FUN !!!

   8. If your dog takes an obstacle without being directed to do so, help him complete
       it safely, but don't reward him.  Rewards are for correctly doing the obstacles you
       ask him to do.  Resolve to be more careful about keeping your attention on him so
       this doesn't happen again.  KEEP AGILITY FUN !!!

   9.  When you begin to chain obstacles together in sequences, keep the sequences 
        very simple, and choose obstacles your dog likes best.  You want him to have 
        fun and be successful so that he will enjoy sequencing.  KEEP AGILITY FUN !!!
       

   10.  Last, but certainly not least, the MOST important concept of agility training:
        
 KEEP AGILITY FUN !!!


AGILITY PRACTICE REMINDERS

Your Practice Sessions should include the following items on a regular basis. 
These are just some of the skills that need to be
maintained : 
 

Send to obstacle (forward and lateral)

Weaves  with handler on either side

Contacts- keep your criteria honest: 
2on/2off & wait for permission to leave, vary handler position

Front cross at all obstacles

Rear cross/Tandem turns at all obstacles

Windmills of all shapes to include 270’s

Boxes of all shapes

Ready, ready game –(motivation) before any obstacle & at start line, contacts, & table.

Fast motivated weaves

Call to handler after any obstacle (to redirect, to reward, or to end the session)

Call through obstacles, call to obstacles

“Turn”,  “Again”, or “Back” commands – redo same obstacle in opposite direction

Jump chutes

Lateral distance at any obstacle

Start line stays.  ("Ready?..... Set?.....GO!" game)

 

Advanced practice should  also include the following :

18 or 24 weave poles

Angled weave entries

Weaves at speed

Weaves with handler not always moving parallel with dog

Weaves with distractions (Jumps or tunnel off to the side)

Contacts with distractions (Jumps or tunnel off to the side)

Contacts with handler at different positions
(behind dog, ahead of dog, close in or  w/lateral distance)

Contacts with handler not always moving parallel with dog

Directional commands – left, right – come, go – come by, away.

“Get out” – dog/handler Angle away from each other

 Obstacle discrimination – body language and/or verbal

Ad lib exercises to help you think on your feet

Blind cross

False turns

 

Obstacles,  have you practiced all of them?

Jumps
   
Broad jumps
    Panel jumps
    Double jumps
    Triple jumps

Tunnels

Chute

A frame at all heights

Teeter

Dog walk

Table

12 Weave poles

Start Lines

Finish Lines

Gamble Lines